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Planet and Spaceship

WELCOME TO MY PORTFOLIO

Retro Audio Setup

Audio

My primary specialization is sound design for video games, but I also do dialogue editing, audio production, and a little music.

Game Audio

Gravebound

Over August 2024 - May 2025 I worked in UT Dallas's Game Lab as the sound effects designer for Gravebound! 

Over the course of about 8 months I worked in a simulated studio environment with 40+ other students to create fantasy rogue-like.

InVein

I had the privilege of being the Audio Lead for UT Dallas's latest Game Lab project!

​Getting to lead the sound design for a psychological horror was a dream come true. I'm very proud of my team and learned a lot about leading a department over the course of an entire production cycle.

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Academic Projects

Radio Drama

For the final project of one of my audio courses at UTD, I recreated the first episode of the horror podcast The Magnus Archives. The original episode is almost entirely narration, so I had a blast designing the atmosphere and recording foley.

Cyberpunk FPS

While this project was level design focused, it was still a great opportunity to put my skills to use creating sound effects and music. 

With the theme being cyberpunk, I stuck with an electronic sound.

Horror Project

These clips are from a horror project I created with three other students. I edited/designed and implemented the audio you hear.

Music

Parallax Plaza

These are some tracks I composed for a level design project! You can see more about this project in my level design showcase on this site.

The following is personal work that showcases the style of music I enjoy creating.

About Me.

My name is Peter Clyburn. I'm a 4th year student at the University of Texas at Dallas, majoring in Arts, Technologies, and Emerging Communications with a focus on sound design for video games. I love table top roleplaying games, reading, movies, comics, and playing video games, of course.

Skills & Softwares

Audio

Editing ... ProTools, Reaper

Mixing ... ProTools, Reaper

Recording and Voice Direction... ProTools, Reaper

Game Development:

Level design, scripting, audio implementation ... Unreal Engine 5, Gamemaker Studio 2, Unity, C++, C#

Sound design ... ProTools, Studio Experience

Version Control ... Perforce, Github

Music

Composing ... MuseScore4, FL Studio

Recording ...  ProTools, FL Studio

Theory knowledge ... Reading notation & Performing, Piano

CONTACT ME 

I'd love to chat!

  • LinkedIn

Reach out to me on Linkedin, or by email at peterjclyburn@gmail.com, with any inquiries, game recommendations, or plans for world domination.

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